As readers might conclude from the previous post, I hereby declare myself as an official “Waver” again.
I’ve recently purchased a new Mac Book Pro, with the Nvidia GT GPU option and some ekstra RAM and a faster hard drive. I installed the 32-bit (will it ever be 64) Maya 2010, and Lightwave 9.6.1 (64-bit beta).
I took both applications for a spin.
You have to feel it to believe the performance differences between these applications. Well, ok, I know that Maya is a “giant” package, with LOTS of (maybe too many) features, but, nevertheless, I think a brand new MBP should be adequate for any application that is supposed to run on a workstation.
My rendering is sent to my two stationary Quad Core machines anyway, so I need good response when working IN the application. I don’t see why I should need a $3000 workstation, and a $4500 piece of software that runs like crap on my Mac, when I get by with my current setup.
Plus, now I get 999 FREE NETWORKED RENDER NODES with Lightwave, just in case!
Did I mention that Cinema 4D requires an additional “Advanced Render” module ($400), to set up 3 render nodes???
So, now I use Modo 401 (Runs fairly well in 32-bit) for the more organic modeling, Lightwave for rigging, animation, special FX, Rendering, pretty much everything.
For detailing I use Mudbox 2009. This runs well on my MBP. And off course I use Photoshop CS3, because I’m addicted.
Just for clearing up my mind, I needed to write this down… 😉